Tag: UX
-
Julia Shalet explains about user research

Last night, I attended another great class at the Mobile Academy. Julia Shalet, Course Director at the Mobile Academy, talked about how one can do user research (and do it well). Julia started by stressing the importance of choosing the right research method to suit the corroboration of one’s assumptions. She talked about the difference…
-
Priya Prakash explains about Design Principles at Mobile Academy

As part of the Mobile Academy curriculum, I recently attended a class by Priya Prakash on “design principles”. Priya is a very experienced designer and has founded Design for Change, a London-based urban experience design studio. Priya started off the session by explaining that design principles describe the experience of core values of a product or a…
-
User stories revisited, learning from Gojko Adzic

As Gojko Adzic is currently drafting his book titled Fifty Quick Ideas to Improve your User Stories, I picked up the following useful tips from his latest draft: Main learning point: Even if you think that you know all there is to know about user stories, I still recommend you read “Fifty Quick Ideas to Improve…
-
Luke Jerram and Playable Cities

I really like the concept of a “Playable City”. At a recent conference, Clare Reddington, Creative Director at Watershed, spoke about the concept of a Playable City. A Playable City is a city where people, hospitality and openness are key, enabling its residents and visitors to reconfigure and rewrite its services, places and stories. In…
-
Electric Objects brings art from the Internet into your living room

I recently found out about Electronic Objects, “a computer made for art”. An Electric Object is effectively a wall-mounted device which comes without a mouse or a keyboard. It promises to bring “art from the Internet into your home”, and I can see that it will do exactly this: Main learning point: Electric Objects have created…
