Category: User Experience
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Roam (Product Review)

My summary of Roam before using it – I’ve heard people say that Roam is a really good note taking app. It takes me back to when Evernote used to be a really good note taking app and my life was in Evernote … (sighs and carries on). How does Roam explain itself in the…
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Scenery (Product Review)

My summary of Scenery before using it – Listening to an episode of the Greymatter podcast, I heard Maya Frai at Greylock Partners describe Scenery as a product that “is bringing much-needed disruption to video editing tools through a collaborative platform.” I therefore expect a tool that makes it easy to collaborate around video, similar…
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What do ‘no code’ platforms have in common?

So-called ‘no code’ platforms are on the rise, making it easier for people to build their own website or ecommerce store. But what exactly does it mean if a product is no code? What is the difference between ‘no’ and ‘low’ code? No code platforms are aimed at people without a technical background who want…
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What are the mechanics of Product-Led Growth?

The last time I heard someone talk about product-led growth, the crux was that product managers were making all the decisions in relation to a product. Whilst that is surely worth talking about, it doesn’t accurately explain product-led (‘PLG’) growth. PLG offers an alternative way of going to market with a product. It’s about designing…
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My Product Management Toolkit (52): Behavioural Diagnosis

About 8 years ago, I first learned about behavioural design. I read “Hooked”, a book about building habit forming products by Nir Eyal. In Hooked, Nir writes about ‘triggers’ that drive behaviours and how these triggers are followed by ‘actions’. Nir’s work offers great insights into the field of behavioural science. A behavioural scientist essentially…
