Category: User Experience
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What do ‘no code’ platforms have in common?

So-called ‘no code’ platforms are on the rise, making it easier for people to build their own website or ecommerce store. But what exactly does it mean if a product is no code? What is the difference between ‘no’ and ‘low’ code? No code platforms are aimed at people without a technical background who want…
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What are the mechanics of Product-Led Growth?

The last time I heard someone talk about product-led growth, the crux was that product managers were making all the decisions in relation to a product. Whilst that is surely worth talking about, it doesn’t accurately explain product-led (‘PLG’) growth. PLG offers an alternative way of going to market with a product. It’s about designing…
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My Product Management Toolkit (52): Behavioural Diagnosis

About 8 years ago, I first learned about behavioural design. I read “Hooked”, a book about building habit forming products by Nir Eyal. In Hooked, Nir writes about ‘triggers’ that drive behaviours and how these triggers are followed by ‘actions’. Nir’s work offers great insights into the field of behavioural science. A behavioural scientist essentially…
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Horizon Workrooms (Product Review)

My summary of Horizon Workrooms before using it? – I won’t be able to use Horizon Workrooms as I believe this is a virtual meeting room product that I can only access through an Oculus wearable device. How does Horizon Workrooms explain itself in the first minute? – “Remote collaboration reimagined” reads the headline on…
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My Product Management Toolkit (50): Systems Design

A good few weeks ago I started learning about systems thinking. Thus far, I’ve learned that a system consists of parts that are interconnected. At its core, systems thinking is about identifying the different parts of a system and understanding the relationships between these parts. It’s funny that when you google “systems design” you get…
