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Design Gamification User Experience

Luke Jerram and Playable Cities

I really like the concept of a “Playable City”. At a recent conference, Clare Reddington, Creative Director at Watershed, spoke about the concept of a Playable City. A Playable City is a city where people, hospitality and openness are key, enabling its residents and visitors to reconfigure and rewrite its services, places and stories. In […]

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Digital Publishing Gamification Online Trends Product Management Startups

Sharing my love for Product Hunt

The strap line of Product Hunt is “the best new products, everyday”. Product Hunt is a site dedicated to “sharing new, interesting products” and I found over the last few months that it does exactly what it says on the tin: A community around cool products – The main concept for the guys who started Product […]

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Gamification

Gamification and the MDA framework

A few months ago I wrote about some of the principles that underpin game design and I now would like to have a closer look at the specific elements that help to form games and game mechanics. In his online lectures on gamification, Kevin Werbach – an Associate Professor of Legal Studies and Business Ethics at Wharton School – […]

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Amazon Digital Content Digital Strategy Gamification Google Microsoft Startups

Twitch and its appeal for Google and Microsoft

The other day, I heard about the rumoured takeover of Twitch by Google for the handsome amount of $1 billion. I have to be honest; up until that point I had never heard about Twitch. Reason enough to look into Twitch and a possible ratio for Google willing to spend such a large amount of cash on […]

Categories
Design Gamification User Experience

Which principles do underpin game design?

Gamification is more than just creating some mechanisms around rewards and motivation.  In his online lectures on gamification, Kevin Werbach – an Associate Professor of Legal Studies and Business Ethics at Wharton School – explained about some of the design rules which underpin gamification and game design: The Player Journey – Like with most journeys, games tend to have […]