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As I learn …

As I learn …

This site is about all things product (management), sharing things as I learn


  • October 22, 2014

    Priya Prakash explains about Design Principles at Mobile Academy

    Priya Prakash explains about Design Principles at Mobile Academy

    As part of the Mobile Academy curriculum, I recently attended a class by Priya Prakash on “design principles”. Priya is a very experienced designer and has founded Design for Change, a London-based urban experience design studio. Priya started off the session by explaining that design principles describe the experience of core values of a product or a…

  • October 15, 2014

    Learning more about constructing business cases at Mobile Academy

    Learning more about constructing business cases at Mobile Academy

    I’ve just started attending classes by the Mobile Academy, a great joint initiative by Uni­ver­sity College London (UCL) and Mobile Monday London. The first class that I attended was run by Ian Merricks, a seasoned investor and Managing Partner at White Horse Capital. It was interesting to hear Ian’s thoughts on the importance of proving…

  • October 8, 2014

    User stories revisited, learning from Gojko Adzic

    User stories revisited, learning from Gojko Adzic

    As Gojko Adzic is currently drafting his book titled Fifty Quick Ideas to Improve your User Stories, I picked up the following useful tips from his latest draft: Main learning point: Even if you think that you know all there is to know about user stories, I still recommend you read “Fifty Quick Ideas to Improve…

  • October 5, 2014

    Do (Product Review)

    Do (Product Review)

    I guess we all know how frustrating it can be to have to sit in meetings that just feel like a waste of time or that could have been dealt with in 30 minutes (instead of 3 hours). I know that there are quite a few apps out there which help us to run more productive…

  • September 23, 2014

    Luke Jerram and Playable Cities

    Luke Jerram and Playable Cities

    I really like the concept of a “Playable City”. At a recent conference, Clare Reddington, Creative Director at Watershed, spoke about the concept of a Playable City. A Playable City is a city where people, hospitality and openness are key, enabling its residents and visitors to reconfigure and rewrite its services, places and stories. In…

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