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Simple Tips for Natural Living

Holistic lifestyle advice for families looking to eat wholesome foods, and live more sustainably.


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  • Learning more about direct manipulation and reducing the ‘gulfs’

    Learning more about direct manipulation and reducing the ‘gulfs’

    “Direct manipulation” is one of those Human-Computer Interaction (‘HCI’) terms that sounds intriguing. During the online HCI course instructed by Scott Klemmer which I did recently, I learned a bit more about what direct manipulation means. Direct manipulation is a HCI method which involves continuous representation of objects of interest and rapid, reversible, and incremental actions…

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  • What on earth is “mob programming”?!

    What on earth is “mob programming”?!

    The other day I heard Woody Zuill – an Agile Coach at Hunter Industries in San Diego, US – speak about “mob programming”. At first, the simpleton in me thought this meant writing code dressed in fancy suits, wearing shady hats and stylish sunglasses … Woody corrected this presumption fairly swiftly: “mob programming” involves having…

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  • Seeing the Toyota way in action

    After having read a lot about the Toyota way of doing things, I had a chance to visit the Toyota plant in Burnaston, Derbyshire. Every now and then Toyota open up their factories to public visits and I went in there a few months ago to see things for myself. Reading books like The Toyota Way…

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  • Wearable trends to look out for in 2014

    I remain fascinated by everything that’s happening in the wearable technology space. I wrote about this space earlier, looking at companies such as Jawbone and Airstrip. With the annual Consumer Electronics Show (‘CES’) just behind us, I thought it would be good to look at some wearable trends to keep an eye on in 2014: Gaming –…

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  • Book review: “Impact Mapping”

    “Impact Mapping” is only 73 pages long but quality definitely rules over quantity in the case of this book by software delivery consultant Gojko Adzic. Too often we run the risk of diving into a software project or a product backlog without taking a step back to wonder “WHY?” or “HOW?”. If this sounds even…

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  • Heuristics – Finding usability problems in designs (part 2)

    In my last post I wrote about the use of heuristics to find usability problems in designs. In this post, I’ll look into the individual heuristic principles in more detail. It was UX expert Jakob Nielsen who introduced these “10 Heuristics for User Interface Design” in 1985 and these principles serve as a great context to…

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